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Nodus Fall Game

HoYoverse’s new one is a co-op action game in a ruined mythic world. You play a Weaver, pile onto colossal bosses with a squad, and steal leftover divinity to keep fighting.

Last updated 26 August 2026

HoYoverse’s own headline called the Nodus Fall game a “brand-new multi-mythology co-op action game.” Gematsu went with “realistic fantasy action.” That’s the pitch. Trailer’s on record; a lot of the systems still aren’t.

Weavers, squads, stolen gods

You play a Weaver in a world where divine authority has already fallen over. Official copy is big on fighting side by side — not “co-op optional, solo if you prefer.” Noisy Pixel said combat is built around squads. Whether you can still run the thing alone was never said.

The loop they keep repeating: kill something enormous, take its divinity, unlock a Divine Skill that’s yours, swap loadouts, go again. Relics come off those same hunts. Noisy Pixel also mentioned Styles and Skill combos you pick per fight. None of that has a menu screenshot yet, so treat the names as trailer language, not a full skill tree.

It does not look like Genshin

Polygon, GameSpot, Kotaku and others went straight to Elden Ring and Monster Hunter. That’s the footage talking: tiny players, ridiculous silhouettes, a dragon, a phoenix, a titan with its head on fire. HoYoverse never used those comparisons. They also never used “soulslike.”

Engine-wise, Gematsu and Noisy Pixel both said Unreal Engine 5. That’s about the only production detail that came with the drop. It does not tell you PC, PS5, or mobile.

Still blank

No player count. No store page. No word on gacha, a premium price, or a 2026/2027 window. People filled those in under the trailer; the news post didn’t. Launch tracking is onthe release date note and theplatforms page. Systems we can actually quote are ongameplay.

If you just wanted the name pinned down, that’s Nodus Fall — official spelling Nodusfall.